![]() ![]() Regarding the BSA unpacker, I happen to use the one attached to Fallout Mod Manager, but there are several to choose from. After that, you use the Creation Kit to point to the meshes with the altered texture.Įdit: Here's links to programs you'll need. Außerdem könnt ihr bereits existierende NPCs verändern. If you would like some feedback or help with a mod project, feel free to post a comment, start a new discussion thread, or drop by the chatroom. Dieses Programm erlaubt es euch einen eigenen NPC zu erstellen und zu gestalten. Perhaps you are an experienced TES modder, or brand new to modding. If you're not doing a replacer, you'll need to open the mesh files in Nifskope and locate the BSShaderTextureSet node under BSLightingShaderProperty and change the file path to point to your new textures. Der Skyrim NPC Editor 0 75 1 ist ein Programm für The Elder Scrolls V: Skyrim, das am von foretrenty erstellt wurde. (Texture replacer only requires that you drop the loose dds files into the correct folder under Data\Textures in your Skyrim directory.) You'll need to save the files under a new name unless you want to create a texture replacer mod. You'll need to edit the dds files in some program like Photoshop or Gimp, which may require you to download and install a dds plugin. If you just want to change colors you need to get some program that can open the bsa files and locate the appropriate mesh and texture files (mesh is. That's not something you do in the Creation Kit. ![]()
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